Showing posts with label Gaming in the Classroom. Show all posts
Showing posts with label Gaming in the Classroom. Show all posts

Friday, May 16, 2014

Mostly May

I am loving my new blog design! Megan from A Bird in Hand Designs did an amazing job. She really captured the look I wanted. I would highly recommend her to anyone looking for a new look.

It has been so long since I blogged, I went through my phone last night an pulled off pictures of what we've been up to in the lab. My students are on a three day rotating schedule, so I see each class only 4 more times before the last day of school on June 4th. Crazy!

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This post is a bit of a catch up. The pictures are mostly from May, with a little of April thrown in.

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I am responsible for this bulletin board. It is a beast. I still want to have every student get to take part in the design, so it takes me weeks! This one was put up before the Kindergarten Round Up. Each of my K-2 students drew a fish in pastels. The students got to select their shade of blue tempera paint. The sign hanging from the ceiling in front of the fish says, "We love our school!" Of course I had more fish than I needed, so they also swam down the hallway.

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Minecraft Club wrapped up at the end of April. At one of our last meetings I logged on to play. In exactly 2 seconds the screen flashed, "You died." I am seriously bad at video games. I do think that gaming in the classroom is a great tool though, so I am making an effort to learn. The staff member who helped me with the club brought in these cupcakes for our last meeting. Too cute!

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One of my favorite features of my STEAM Lab is that I have a working kiln in my room. I keep it covered by bright green curtains most of the time. For the big kindergarten Mother's Day Breakfast, the PTO asked if we could use the kiln. I had an art professor from the university help me. Even with guidance, it is a little unnerving to watch that thing get up to 1,800+ degrees. Cool, but scary!

The students made pinch pots that we decorated as lady bugs. (Inspiration came from this post.) There was not enough time to glaze them, so we used acrylic paint and a spray glaze. The students decorated the boxes like little gardens. For the cards, I embossed their thumb prints with red glitter powder before they added details with a marker.

For my first clay project in the STEAM Lab, I am happy with how it came out. I am going to apply for a grant for supplies so that I can do at least one clay project with each grade level next year. I've already started to plan my STEAM curriculum connections.

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The CHANGE Club gave me a mini grant to pay for new worms for my worm bin. I was also able to order coconut coir and gloves. The first bin was actually too full, so I found another that was empty outside the middle school building. My own kids came to school to help me transfer the worms. They thought it was the best thing ever!

I had a successful vermicomposting  program set up a few years ago. Fingers cross, it looks like I am on track again. I hope to have each grade level take a turn next year caring for the worms. There is so much potential there! Decomposition, mass of their food, life cycle, and so many other STEAM links.

This morning during my planning period I put up new signs around the worm farm. I'll post pictures of that soon. It looks as cure as worms can look now.
 
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The caterpillars are back on the outside my house. My daughter was terribly concerned that the lizards would eat them. We have not had a successful chrysalis in a long time. I agreed to bring them into school to "save" them.

I picked up some milkweed from Home Depot. I'd planned to move the caterpillars into a small habitat before they formed a chrysalis, but I misjudged the time. Instead I ordered a larger habitat from Amazon and put the whole plant in it. I brought in a total of 6 caterpillars from home. Two of them didn't make it, but 4 more have hatched. Thankfully my students haven't been paying much attention to the numbers. They are more concerned about when the butterfly will emerge from the chrysalis. I am afraid the first one will be over the weekend. We shall see!

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Enjoy your weekend!



Thursday, January 30, 2014

Five for Friday: The FETC Edition

I *should* be heading to bed right now, but I have several tabs open in my browser that I’m not ready to close yet. As a compromise to myself, I decided to blog about a few things I’ve discovered this week at FETC.



(I’ll be busy conferencing and driving back home, so I’m writing my Five for Friday on a Thursday night. )

1

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This morning we heard Lucien Vattel. He is CEO of GameDesk and founder of Educade. While I have dabbled with gaming in the classroom before, I had honestly tuned out previous mentions to this resource. When he started to show specific example during the keynote, I started frantically taking notes.

I already signed up for a free account and have filled my backpack with games and activities I want to try with my students. We saw examples of Motion Math, Dragon Box, Jason’s Rollercoaster, and Reach for the Sun being used in the classroom. I love how you can search for the games by age and topic!

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Wednesday night at the exhibit hall opening event, I got to meet a celebrity.

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For those of you who are not elementary teachers, that is Moby from BrainPop.  Today I went to a session on games and assessment. One of the resources mentioned was Game Up from BrainPop.

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What impressed me most is that BrainPop has compiled games from other sources as well as their own creations. Again, these are easy to search and have many potential classroom applications.

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I’ve been bit by the augmented reality bug. I am still so impressed! I posted about using colAR in the STEAM Lab earlier this week. I was even more impressed when they names colAR one of the four WOW resources at the Tech Share.

I plan to use Aurasma to add some augmented reality to our cardboard arcade, so I went to a session today about using augmented reality in the classroom.

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Karen was fantastic. I do not yet have iPads in my lab, but I discovered some computer based AR sites, too. This video is one worth checking out.


I’m also thinking about using Heart Cam to give AR Valentines to my students. Nothing says, "Happy Valentine's Day!" quite like a virtual beating human heart from your STEAM teacher. I’m still working out the details, but I think it just might work!

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This was another WOW from the Tech Share. The idea is that you can remotely access programs from your Mac or PC on your iPad. The video explains it better than I can.


It is $49.99 for a year subscription, but as a conference attendee at the TechShare, I was given a subscription to try out through the end of the year. I’m excited to try it out once I get home. I’ll let you know how it goes!

5

The last one is too hard to pick, so I'll write about two. I guess that makes it Six for Thursday, but that's okay.

I went to an fantastic session on Google Apps. I just looked at the presenter info and discovered that one of the two presenters was Susan from The Digital Scoop.

Our eChalk subscription should be going live in a couple of weeks, so I was looking for ways to use Google Drive with my students. I was taking notes like crazy to keep up with all the fantastic things Jason and Susan have done with their classes. Thank goodness for Evernote!

I also went to a session about STEAM. I usually walk away from STEAM sessions disappointed because the presenter spent too much time talking about what STEAM is and not enough time talking about the ‘how’ and the available resources. Michael from 21Centuryedtech found a nice balance between the two. He said that he has a blog post coming up about STEAM resources that I can't wait to read.

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I’ve spent the last two nights in my hotel room pouring over the resources from the workshops, sessions, and speakers. I have quite the ‘to do’ list of things to try out when I get back.

I miss my two little ones and the Irishman, but I am going to enjoy one last night in a bed of my own without anyone to wake me up!

Monday, November 4, 2013

Using the Wii in the Math Classroom


At the FCTM Conference last month I went to a session on gaming in the classroom. I am not a gamer. The only game I could almost play successfully was Tetris back in the day. I really stink at video games.



WiiMath

I bought my husband a Wii several years ago, but we haven’t used it in a long time. We decided to donate it to my classroom. My students were THRILLED!

At the conference we used Wii Golf to practice subtraction. I did this with my 3rd, 4th, and 5th grade classes.

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We did this as a center. I had 6-8 kids at the Wii at a time. They split into two teams. The first group recorded the math, while the second group golfed. After each student had a turn to swing they switched places. I used the SMART board to record answers.

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My first and second graders were bowling. They wrote an equation to show what happened each time a player bowled. I talked them through it. “There were 10 pins. I knocked down 8 pins. How many pins are left?” (One of those pictures was taken on Halloween. They do not usually dress like that!)

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I’ve been researching ideas online. I’ve used this site quite a bit. My students are now looking for a “math excuse” for some of the other games. We will definitely be doing this again!

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I’m linking up:

Be sure to join the math fun!